Nickelodeon Super Brawl 2 Tournament
After wavedashing was shown in one of Nick All-Star Brawl's gameplay showcases, the Smash community caught wind of a viral tweet, and went nuts. The technique was removed from Smash sequels after Melee. To the naked eye, it looks like a wavedashing character is sliding around the stage at a high speed. Melee performed by air dodging diagonally into the ground. For those unaware, wavedashing is a movement technique in Smash Bros. "It's hard to say without actually playing the game, I'm open for that kind of change."Īnd, of course, wavedashing makes its grand return. Are you gonna be able to just chain your opponent in the air and combo it? It's exciting for me because it's completely different," Zain says. "I think a lot of people are frightened by the prospect of what you can do.
Zain also thinks grabbing has the potential to be a big game-changer. "Grabbing is crazy in this game," Toph says. Of all these changes, grabbing is the one getting the most attention. There's no limit to how long you can shield, either. Players can grab and throw their opponents in mid-air, they can turn around while in the air, and there's a rock-paper-scissors setup with up attacks, mid attacks, and down attacks that can shift the flow of a battle. I'm really curious to see what kind of things are shared with Melee and other Smash games, as well as the unique things it will be offering."Īs far as changes go, Nickelodeon All-Star Brawl is introducing a handful of new mechanics to the genre. "Listening to the developers talking about it, it's obvious they've played Smash at a competitive level and have an understanding of it. "When I heard that the creators of this game made Slap City, I was like, 'oh this is gonna be legit,' because I know a lot of my peers in Melee really loved their experience with Slap City as a competitive outlet," Zain says. The Smash community latched onto Slap City, and Zain, one of the best Melee players on the power rankings right now, says the developer choice has people intrigued. The studio previously worked on Slap City, another platform fighter inspired by Smash Bros. Ludosity is the developer of All-Star Brawl.
#Nickelodeon Super Brawl 2 Tournament pro
It remains to be seen how pro Smash players will react upon touching the game for the first time, but there are signs that Nickelodeon All-Star Brawl will be a hit with Smash fans. Of course, these comments are just pre-release hype. Will Nickelodeon All-Star Brawl Be Competitively Viable? "We all grew up with Nick, so it's just so many things we like clashing, we're all out of this world excited." "I've only seen positives from everyone in the Melee community, and even in the Ultimate community," Mango said. In a video on our IGN Compete channel, Smash God Mango echoed the excitement within the community. People are excited about SpongeBob and Patrick, the Ninja Turtles, and Avatar: The Last Airbender. "I think a lot of people care more about that stuff than they like to admit. Toph thinks this game's inclusion of recognizable characters could help it go a long way. Apart from Smash Bros., the most well-known platform fighters are Brawlhalla and Rivals of Aether, two indie hits that haven't quite managed to break through to the mainstream. Platform fighters differ from traditional fighters in that the goal is to knock the opponent off the stage, rather than deplete all of their health. "There aren't really that many big platform fighters that people have mastered. He says he's excited for Nickelodeon All-Star Brawl because it's exploring a type of game that still has a lot of room to grow. Besides competing, he's also known for commentating, streaming, and podcasting about competitive Smash. Toph - the player, not the character - started competing in the Melee scene over a decade ago.